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Athrun Zala ([personal profile] infinitejustice) wrote2002-01-04 10:11 pm

Application

Player Name: Chris
Character Name: Athrun Zala
Canon: Mobile Suit Gundam SEED

Canon Background: http://gundam.wikia.com/wiki/Athrun_Zala

AU Background: Athrun was born to the noble Zala family. His father, Patrick, is a senior politician within the Principality of Zeon.

Before he was even born, though, Athrun underwent a magitek infusion procedure -- the same procedure that both of his parents had had performed. The result was greater control over the mana in his body, which enhanced his capabilities.

When Athrun was still young, Patrick had him sent to a prep school in the Imperial Capital. There, Athrun studied the academics extensively. It was also here that Athrun met and befriended another boy, named Kira Yamato.

When Athrun was twelve, though, increasing tensions, as well as Rift activity, compelled Patrick to call Athrun home. Upon his return home, Patrick informed Athrun that during his absence, he had arranged his marriage to Euphemia li Britannia. In the following years, the two met a handful of times.

Then, one year ago, a brutal attack from the Rift resulted in the death of Athrun's mother, Lenore. This incident prompted Athrun to abandon his studies and take up his shield. He was gifted with the Aegis armor, and entered into the knighthood.

Personality: Athrun is very much a person who lives by his beliefs. He signs up with ZAFT because he believes that Coordinators as a whole are under attack by the Earth Alliance, and fights for the same reason. Later, when the Archangel deserts the Earth Alliance, Athrun once again lets his beliefs dictate his actions and sides with the Three Ships Alliance. He does this despite the fact that it means going against his own father, because it's what he believes to be right. Then, again, during the Second Bloody Valentine War, he rejoins ZAFT because he believes that Blue Cosmos needs to be stopped, and feels that the ZAFT military is the best place in which to do that, then again leaves when he sees what Gilbert Durandal is really like.

At the same time, Athrun is not content to pick a belief and blindly follow it. Athrun searches for the truth. For the better part of both series, Athrun finds himself questioning what ZAFT is doing and what he is doing in ZAFT. When Lacus helps Kira steal the Freedom, Athrun decides to get to the bottom of Lacus's apparent betrayal rather than blindly follow his father's orders. This is also the driving force behind Athrun's decision to confront his father shortly after the Archangel and the Kusanagi leave Earth, and later leads him to search out Durandal's true goals.

Despite actively participating in two wars, Athrun is a pacifist at heart. Kira constantly says that Athrun once told him that he despises the whole idea of war, and this is true. He fights not because he wants to, but because he thinks he has to in order to protect his ideals and to bring about a quick, just end to the wars. Even then, he tries not to kill, though he's much less adamant about it than Kira is.

Off the battlefield, Athrun is somewhat quiet, but at the same time, mannerly and kindhearted. Athrun himself admits he's not the best at getting to know people, but he does try. He's been raised well, and normally tries to carry himself with dignity. He knows his manners, and always follows them when he deems the situation appropriate. Athrun also loves to make things. He made a robotic bird for Kira and a swarm of Haros for Lacus. Being a Coordinator, this comes easily to him.

Athrun's manners especially surface in his dealings with women. Athrun always approaches Lacus with the utmost dignity and respect, and treats her extremely well (Lacus's infamous swarm of Haros came to be because Athrun made one for her and she said she liked it). In this vein, he's also something of a prude. After a tense scene with Cagalli trying to steal his gun, Athrun's first act after the situation was defused was to turn away, blushing, and ask her to put her clothes on (she had gotten them wet in an earlier mishap and they were hanging out to dry, so she was in her underwear). Then there was the time that he woke up to find Meer, asleep and wearing a nightie, in bed next to him. Athrun's reaction? Shout and scoot backwards, only to fall off the bed.

Last but not least, Athrun is loyal to his friends when it comes down to it. Athrun and Kira spent over half of the original series (and briefly in Destiny) on opposite sides of the war, but the entire time, each was hoping they could talk the other down and avoid killing each other. He holds his friends and comrades in very high regard, tries his hardest to keep them safe, and would be willing to lay down his life to ensure their survival.

Combat Style: Athrun fights with special equipment, known as the Aegis armor. The armor itself possesses a feature called Phase Shift, which when active, reduces (and depending on the strength, even negates) damage from physical attacks. However, keeping Phase Shift active puts a strain on the user's mana, and the system will automatically deactivate once the user's mana drops below a certain point.

The Aegis is also outfitted with four beam sabers, weapons that coalesce light magic into a blade, with one attached to each gauntlet and boot. These also drain the user's mana when used, and are not particularly strong in and of themselves -- a strong swordsman can parry them with an ordinary sword. It also comes with a shield.

Eventually, Athrun will receive some upgrades to his armor. The Justice armor possesses the same Phase Shift feature, but it draws upon the mana in the surroundings in addition to the user's mana, thus allowing a longer activation period. It also comes with only two beam sabers, stored on the hip, that can be connected to form a dual-bladed weapon, though it also has a pair of light beams in the shins -- one piece on the knee, the other on the tip of the boot. It also possesses a shield, which hides another light blade. It foregoes the cape that the Aegis had for a compact backpack, that can fold out wings for "flight" a few meters off the ground and quick travel. The wings also contain light blades.

Also, Athrun will eventually unlock a trait known as the SEED Factor. This will allow him to enter a state known as SEED Mode in battle. While in SEED Mode, Athrun's reflex and thought process speeds will increase dramatically.

Kingdom or Faction: Zeon

Primary Role: None

Soldier or Siege Company: None

Tarot Cards: Past - Death; Present - The Magician; Future - Justice

Title: The Red Knight

Artifacts: None

Setting Considerations: None

Notes: None

Sample Post: http://shieldofjustice.livejournal.com/27777.html