Athrun Zala (
infinitejustice) wrote2013-03-06 09:00 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
App for
dragonhaven
Name: Chris
Personal Journal:
hurricane_chris
Contact: AIM: HurricaneChris04; E-mail: hurchris@ptd.net; Plurk:
HurricaneChris
Other Characters Played: n/a
Character: Athrun Zala
Series: Mobile Suit Gundam SEED (Destiny)
Age: 18
History: http://gundam.wikia.com/wiki/Athrun_Zala
Canon Point: After Final Plus
Personality: Athrun is very much a person who lives by his beliefs. He signs up with ZAFT because he believes that Coordinators as a whole are under attack by the Earth Alliance, and fights for the same reason. Later, when the Archangel deserts the Earth Alliance, Athrun once again lets his beliefs dictate his actions and sides with the Three Ships Alliance. He does this despite the fact that it means going against his own father, because it's what he believes to be right. Then, again, during the Second Bloody Valentine War, he rejoins ZAFT because he believes that Blue Cosmos needs to be stopped, and feels that the ZAFT military is the best place in which to do that, then again leaves when he sees what Gilbert Durandal is really like.
At the same time, Athrun is not content to pick a belief and blindly follow it. Athrun searches for the truth. For the better part of both series, Athrun finds himself questioning what ZAFT is doing and what he is doing in ZAFT. When Lacus helps Kira steal the Freedom, Athrun decides to get to the bottom of Lacus's apparent betrayal rather than blindly follow his father's orders. This is also the driving force behind Athrun's decision to confront his father shortly after the Archangel and the Kusanagi leave Earth, and later leads him to search out Durandal's true goals.
Despite actively participating in two wars, Athrun is a pacifist at heart. Kira constantly says that Athrun once told him that he despises the whole idea of war, and this is true. He fights not because he wants to, but because he thinks he has to in order to protect his ideals and to bring about a quick, just end to the wars. Even then, he prefers to negotiate rather than to kill, though he's much less adamant about avoiding killing than Kira is.
Off the battlefield, Athrun is somewhat quiet, but at the same time, mannerly and kindhearted. Athrun himself admits he's not the best at getting to know people, but he does try. He's been raised well, and normally tries to carry himself with dignity. He knows his manners, and always follows them when he deems the situation appropriate. Athrun also loves to make things for other people; he made a robotic bird for Kira and a swarm of Haros for Lacus. Being a Coordinator, this comes easily to him.
Athrun's manners especially surface in his dealings with women. Athrun always approaches Lacus with the utmost dignity and respect, and treats her extremely well (Lacus's infamous swarm of Haros came to be because Athrun made one for her and she said she liked it). In this vein, he's also something of a prude. After a tense scene with Cagalli trying to steal his gun, Athrun's first act after the situation was defused was to turn away, blushing, and ask her to put her clothes on (she had gotten them wet in an earlier mishap and they were hanging out to dry, so she was in her underwear). Then there was the time that he woke up to find Meer, asleep and wearing a nightie, in bed next to him. Athrun's reaction? Shout and scoot backwards, only to fall off the bed.
Not that Athrun can't dish it back, though. Even though he's very serious in nature, he knows how to tease others. He teases Cagalli lightly on more than one occasion, like when she had a crab crawling under her shirt or upon her insistence that she was the elder twin.
Last but not least, Athrun is loyal to his friends when it comes down to it. Athrun and Kira spent over half of the original series (and briefly in Destiny) on opposite sides of the war, but the entire time, each was hoping they could talk the other down and avoid killing each other. Furthermore, the only time he was hell-bent on killing Kira was after Kira had claimed the life of Nicol, one of Athrun's squadmates and a good friend. He holds his friends and comrades in very high regard, tries his hardest to keep them safe, and would be willing to lay down his life to ensure their survival.
Skills and Abilities: Coordinator - As a Coordinator, Athrun possesses superior potential compared to the average Natural. His reflexes are faster, his muscles strengthen more quickly, his endurance is higher, his immune system is stronger, and his intelligence is on a genius level.
Computer programming - Athrun is a highly skilled computer programmer, including in the field of hacking. He was able to take the initial operating system in use in the Aegis (which was still only half complete) and reprogram it to function well enough to fight properly with the Gundam. He's also able to program AIs, as seen with Birdy and the Haros.
Robotics - Athrun loves to build robotic pets. Birdy, a robotic bird, was a gift he made for Kira when they were both preteens, and he also made every Haro that Lacus owns.
Ace Pilot - Athrun is arguably the best mobile suit pilot in the Cosmic Era timeline. He repeatedly fights Kira to a standstill, and in their final duel in SEED, wins. Then in SEED Destiny, he manages to show up at least four Gundam pilots in a mass-produced ZAKU Warrior during Operation Break the World. And still after that, he holds his own on the battlefield in a new (albeit similar to an older machine) mobile suit against Shinn, despite having a cut on his head and a gaping chest wound. He's also the only pilot undefeated in SEED mode.
SEED - Athrun possesses the SEED factor, which means that he can enter a state known as SEED mode. While in SEED mode, his reflex speed increases even further, and his thought process speed increases dramatically, to the point where he can perform complex calculations in a matter of seconds at most. He must will himself into this state, and he cannot do so if there is any doubt plaguing his mind.
Combat on foot - Athrun is skilled in military martial arts, and he's an excellent shot with a pistol -- arguably the best in either series. He shows his skill throughout Destiny first by earning a perfect score in target practice, then later by consistently shooting weapons out of his foes' hands.
First Person Sample: http://infinitejustice.dreamwidth.org/3390.html
Third Person Sample:
To Athrun, nothing indicated that he wasn't in his own world better than the level of technology. As it was, the level was variable at best due to the nature of this...place he had been brought to, but try as he might, he found nothing that seemed out of place beyond the early twenty-first century. He could deal with it, but it also made him homesick.
But finally, something had given Athrun some hope. Word had come down the grapevine that a new island had shown up -- an island with facilities loaded with technology beyond what anyone had seen here so far, with the most emphasis placed on some kind of raised track that extended out over the water, then ran straight up for several hundred feet. Not wanting to waste any time, Athrun rented a black chocobo and flew out over the water.
Soon enough, the island came into view, and Athrun's heart skipped a beat. There was no doubt in his mind that he was descending upon Onogoro Island -- the geography and the presence of the Kaguya mass driver proved that beyond a shadow of a doubt. Relief washed over Athrun, but then disappeared just as quickly -- there was one more thing he had to check. He led the chocobo around the island.
Onogoro had a secret dock owned by Morgenroete on the far side of the island. That was Athrun's destination. The chocobo circled the island, and flew into the facility from the rear. Athrun dismounted, walked up to the gate, pulled out his identification card, and swiped it. The gate opened, and Athrun made a beeline for the nearest building. Once inside, he descended the stairs in the corner.
As Athrun descended, the hall opened up into a massive chamber. Immediately Athrun spotted it, and gave a wry smile. Under normal circumstances he wouldn't be so pleased to have it, but after feeling relatively powerless for two months, he was glad to see it. Within the hangar stood a tall, gray mech with a huge, winged backpack mounted on its back. It was the ZGMF-X19A Infinite Justice, and it was Athrun's personal Gundam-class mobile suit.
Athrun wasted no time in getting into the Gundam's cockpit. He fastened himself into the chair, then lowered it into the cockpit, where he turned the machine on. The Gundam's eyes flashed to life, and Athrun began the familiar startup sequence. He finished it off by pressing a particular button labeled "VARIABLE PHASE SHIFT," and once he did, the machine gradually filled with colors -- red, maroon, white, purple. The Infinite Justice took its beam rifle and shield from off the wall where they were stored, and the hatch at the end of the hangar opened up as it stepped upon the catapult. Once he had control, he braced himself.
"Athrun Zala, Infinite Justice -- launching!"
The catapult launched the Infinite Justice out of the hangar and into the sky, with glistening waves below. Athrun detached the backback, then flew it beneath the body of the Gundam. Once he was sure he was secure, he opened the throttle, and the Infinite Justice flew off into the sky.
Personal Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Contact: AIM: HurricaneChris04; E-mail: hurchris@ptd.net; Plurk:
Other Characters Played: n/a
Character: Athrun Zala
Series: Mobile Suit Gundam SEED (Destiny)
Age: 18
History: http://gundam.wikia.com/wiki/Athrun_Zala
Canon Point: After Final Plus
Personality: Athrun is very much a person who lives by his beliefs. He signs up with ZAFT because he believes that Coordinators as a whole are under attack by the Earth Alliance, and fights for the same reason. Later, when the Archangel deserts the Earth Alliance, Athrun once again lets his beliefs dictate his actions and sides with the Three Ships Alliance. He does this despite the fact that it means going against his own father, because it's what he believes to be right. Then, again, during the Second Bloody Valentine War, he rejoins ZAFT because he believes that Blue Cosmos needs to be stopped, and feels that the ZAFT military is the best place in which to do that, then again leaves when he sees what Gilbert Durandal is really like.
At the same time, Athrun is not content to pick a belief and blindly follow it. Athrun searches for the truth. For the better part of both series, Athrun finds himself questioning what ZAFT is doing and what he is doing in ZAFT. When Lacus helps Kira steal the Freedom, Athrun decides to get to the bottom of Lacus's apparent betrayal rather than blindly follow his father's orders. This is also the driving force behind Athrun's decision to confront his father shortly after the Archangel and the Kusanagi leave Earth, and later leads him to search out Durandal's true goals.
Despite actively participating in two wars, Athrun is a pacifist at heart. Kira constantly says that Athrun once told him that he despises the whole idea of war, and this is true. He fights not because he wants to, but because he thinks he has to in order to protect his ideals and to bring about a quick, just end to the wars. Even then, he prefers to negotiate rather than to kill, though he's much less adamant about avoiding killing than Kira is.
Off the battlefield, Athrun is somewhat quiet, but at the same time, mannerly and kindhearted. Athrun himself admits he's not the best at getting to know people, but he does try. He's been raised well, and normally tries to carry himself with dignity. He knows his manners, and always follows them when he deems the situation appropriate. Athrun also loves to make things for other people; he made a robotic bird for Kira and a swarm of Haros for Lacus. Being a Coordinator, this comes easily to him.
Athrun's manners especially surface in his dealings with women. Athrun always approaches Lacus with the utmost dignity and respect, and treats her extremely well (Lacus's infamous swarm of Haros came to be because Athrun made one for her and she said she liked it). In this vein, he's also something of a prude. After a tense scene with Cagalli trying to steal his gun, Athrun's first act after the situation was defused was to turn away, blushing, and ask her to put her clothes on (she had gotten them wet in an earlier mishap and they were hanging out to dry, so she was in her underwear). Then there was the time that he woke up to find Meer, asleep and wearing a nightie, in bed next to him. Athrun's reaction? Shout and scoot backwards, only to fall off the bed.
Not that Athrun can't dish it back, though. Even though he's very serious in nature, he knows how to tease others. He teases Cagalli lightly on more than one occasion, like when she had a crab crawling under her shirt or upon her insistence that she was the elder twin.
Last but not least, Athrun is loyal to his friends when it comes down to it. Athrun and Kira spent over half of the original series (and briefly in Destiny) on opposite sides of the war, but the entire time, each was hoping they could talk the other down and avoid killing each other. Furthermore, the only time he was hell-bent on killing Kira was after Kira had claimed the life of Nicol, one of Athrun's squadmates and a good friend. He holds his friends and comrades in very high regard, tries his hardest to keep them safe, and would be willing to lay down his life to ensure their survival.
Skills and Abilities: Coordinator - As a Coordinator, Athrun possesses superior potential compared to the average Natural. His reflexes are faster, his muscles strengthen more quickly, his endurance is higher, his immune system is stronger, and his intelligence is on a genius level.
Computer programming - Athrun is a highly skilled computer programmer, including in the field of hacking. He was able to take the initial operating system in use in the Aegis (which was still only half complete) and reprogram it to function well enough to fight properly with the Gundam. He's also able to program AIs, as seen with Birdy and the Haros.
Robotics - Athrun loves to build robotic pets. Birdy, a robotic bird, was a gift he made for Kira when they were both preteens, and he also made every Haro that Lacus owns.
Ace Pilot - Athrun is arguably the best mobile suit pilot in the Cosmic Era timeline. He repeatedly fights Kira to a standstill, and in their final duel in SEED, wins. Then in SEED Destiny, he manages to show up at least four Gundam pilots in a mass-produced ZAKU Warrior during Operation Break the World. And still after that, he holds his own on the battlefield in a new (albeit similar to an older machine) mobile suit against Shinn, despite having a cut on his head and a gaping chest wound. He's also the only pilot undefeated in SEED mode.
SEED - Athrun possesses the SEED factor, which means that he can enter a state known as SEED mode. While in SEED mode, his reflex speed increases even further, and his thought process speed increases dramatically, to the point where he can perform complex calculations in a matter of seconds at most. He must will himself into this state, and he cannot do so if there is any doubt plaguing his mind.
Combat on foot - Athrun is skilled in military martial arts, and he's an excellent shot with a pistol -- arguably the best in either series. He shows his skill throughout Destiny first by earning a perfect score in target practice, then later by consistently shooting weapons out of his foes' hands.
First Person Sample: http://infinitejustice.dreamwidth.org/3390.html
Third Person Sample:
To Athrun, nothing indicated that he wasn't in his own world better than the level of technology. As it was, the level was variable at best due to the nature of this...place he had been brought to, but try as he might, he found nothing that seemed out of place beyond the early twenty-first century. He could deal with it, but it also made him homesick.
But finally, something had given Athrun some hope. Word had come down the grapevine that a new island had shown up -- an island with facilities loaded with technology beyond what anyone had seen here so far, with the most emphasis placed on some kind of raised track that extended out over the water, then ran straight up for several hundred feet. Not wanting to waste any time, Athrun rented a black chocobo and flew out over the water.
Soon enough, the island came into view, and Athrun's heart skipped a beat. There was no doubt in his mind that he was descending upon Onogoro Island -- the geography and the presence of the Kaguya mass driver proved that beyond a shadow of a doubt. Relief washed over Athrun, but then disappeared just as quickly -- there was one more thing he had to check. He led the chocobo around the island.
Onogoro had a secret dock owned by Morgenroete on the far side of the island. That was Athrun's destination. The chocobo circled the island, and flew into the facility from the rear. Athrun dismounted, walked up to the gate, pulled out his identification card, and swiped it. The gate opened, and Athrun made a beeline for the nearest building. Once inside, he descended the stairs in the corner.
As Athrun descended, the hall opened up into a massive chamber. Immediately Athrun spotted it, and gave a wry smile. Under normal circumstances he wouldn't be so pleased to have it, but after feeling relatively powerless for two months, he was glad to see it. Within the hangar stood a tall, gray mech with a huge, winged backpack mounted on its back. It was the ZGMF-X19A Infinite Justice, and it was Athrun's personal Gundam-class mobile suit.
Athrun wasted no time in getting into the Gundam's cockpit. He fastened himself into the chair, then lowered it into the cockpit, where he turned the machine on. The Gundam's eyes flashed to life, and Athrun began the familiar startup sequence. He finished it off by pressing a particular button labeled "VARIABLE PHASE SHIFT," and once he did, the machine gradually filled with colors -- red, maroon, white, purple. The Infinite Justice took its beam rifle and shield from off the wall where they were stored, and the hatch at the end of the hangar opened up as it stepped upon the catapult. Once he had control, he braced himself.
"Athrun Zala, Infinite Justice -- launching!"
The catapult launched the Infinite Justice out of the hangar and into the sky, with glistening waves below. Athrun detached the backback, then flew it beneath the body of the Gundam. Once he was sure he was secure, he opened the throttle, and the Infinite Justice flew off into the sky.